GDSense: AI assistant inside the Godot editor
A downloadable tool for Windows, macOS, and Linux
GDSense is an AI coding assistant that runs inside the Godot 4 editor as a plugin. It reads your scenes, nodes and scripts and answers with your code.
What it does
- Chat in the editor dock. Ask about GDScript, nodes, signals or your own scripts without leaving Godot. Standard, Thinking and Max modes give you a choice of how much reasoning a question gets.
- Agent mode. Describe a feature in plain English. GDSense plans it, reads the scripts involved, edits them and runs your project. Every change shows up as a diff you approve first.
- Explain and refactor from the gutter. Select some code and click the button to get an explanation, or a refactor with the diff shown next to the original.
- Godot docs built in. Answers use the Godot 4 class reference, so node methods and signals are the real ones.
- @file context. Pin the scripts and scenes you want the answer to use.
How it works
The plugin is free to download here. Create a free account at gdsense.com, verify your email and paste your API key into the plugin settings. Free access starts right away with 50 credits a month in Standard mode. Starter adds Thinking mode, Pro adds Agent mode, Ultra adds Max mode, and each adds more credits. Plans and prices are at gdsense.com/pricing.
Install
- Download the ZIP below and unzip it into your project's
addons/folder (you should end up withaddons/gdsense/). - In Godot: Project → Project Settings → Plugins → enable GDSense.
- Open the GDSense dock and paste your API key from gdsense.com.
Requires Godot 4.x. Works on Windows, macOS and Linux.
Privacy
Only what you send leaves your machine: the prompt, pinned files and the scripts involved in a request, over HTTPS to gdsense.com. Your API key is stored in user://, outside the project folder. Details at gdsense.com/privacy-policy
Docs, guides, and support
- Documentation: gdsense.com/docs
- Guides: debugging GDScript errors, refactoring safely, giving the assistant project context
- Questions: the comments below, or Discord (link on gdsense.com)
Made by JuneauLabs. Developer tools for game makers.
| Published | 5 days ago |
| Status | Released |
| Category | Tool |
| Platforms | Windows, macOS, Linux |
| Author | JuneauLabs |
| Tags | ai, ai-assistant, code-assistant, editor-plugin, game-development, gdscript, Godot, godot4, plugin, tool |
| Links | Homepage |
| AI Disclosure | AI Assisted, Code |
Download
Install instructions
1. Download the ZIP below and unzip it into your project's addons/ folder (you should end up with addons/gdsense/).
2. In Godot: Project → Project Settings → Plugins → enable GDSense.
3. Open the GDSense dock and paste your API key from gdsense.com.
Requires Godot 4.x. Works on Windows, macOS and Linux.
Development log
- GDSense 1.1.0 is out5 days ago






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